PetalFan
Here are the public projects under the name PetalFan, in which the author used different languages and frameworks.
Author
My name is Robson Costa, and all the projects on this page were or are being developed exclusively by me. Find out more about me.
Languages and Structures
Cross-platform gaming and UI framework .NET
A modular, cross-platform .NET framework for games and user interfaces, based on MonoGame. Tools are provided through modules, streamlining and optimizing development.
Rhythmic Experience in a Competitive Game
A competitive rhythm game that uses HoneyBlob as its framework and supports multiplayer matches across multiple platforms.
npm package for Internationalization
A Node.js package that makes it easy to create translations for multiple languages in a simple, scalable, and efficient way.
Unprefixed-intl implementation for Next.js
Unlike the unprefixed-intl package, next-unprefixed-intl uses the preferred languages provided by the client browser header to load translations, making manual language entry unnecessary.